How to Play Coda
Coda is developing rapidly, things here will be incomplete/go out of date quickly and without notice
- WASD = Move
- Spacebar = Jump
- C = Duck
- LeftMouseButton = Attack
- F = Switch Sword/Magic
- Q = Ride MULE
Just explain the controls and get out of my face
- Swords can be swung about by moving the mouse as you click. You can drag the mouse in any direction while holding down the left mouse button. When you release the button, the character will swing his sword in the direction of the mouse move.
- If you just click and release without moving the mouse very far, the character will attack with a jab. If you do this with the right mouse button, the character will block.
- The character will automatically block so long as you are not attacking yourself and are holding the backwards movement key.
- Tapping a directional key twice quickly allows you to quickly dodge. Tapping and holding W will allow your character to sprint.
- You can press F at any time to put your sword away and begin using ranged Xing attacks.
Thats all you need to know to get into the game, experiment and have fun!
- Swords can easily kill a player with a single well placed hit, so be careful!
- Attacks should be well timed and precise. Don't swing unless you think you're going to land a hit - whiffing an attack leaves you open to counter attack.
- If you see that you've knocked your opponent's character off balance, go in for the kill! They won't remain defenseless for long.
- Blocks can be easily overpowered with a downward attack. Keep this in mind for players overly reliant on their auto-block.
- Different swords have different strengths and weaknesses. Make sure you choose the one that fits your play style.
- Slashing with the right mouse button performs a power slash. You should see a light blue trail effect. Power slashes double the amount of stun and hyper a sword clash creates.
- Characters are allowed 2 Taiji moves while in the air. These are basically extra jumps performed mid-air once they've left the ground. Taiji can be performed with Spacebar, or by tapping a direction key twice quickly.
- If you are quick, you can combo several of these moves into the same action. For example, a mid-air W+W+Spacebar performed very quickly will combine an air-dash and air-jump while only penalizing you for a single extra jump. The possibilities for this this system are huge, and allow skilled players minute control over their character's motion.
- Xing definitely kills with a single hit... so be even more careful!
- There are 5 different element types you can create once your sword is put away. Dragging the mouse in different directions creates Xing of different elements.
- Xing is about disrupting and mixing up normal sword combat, it can help you control space through a match. Fighting a battle entirely with Xing is not recommended, but a skilled player could make it happen.
After some practice, you might be a little curious about how the system works in detail. Here are a few explanations, but we recommend playing and getting used to the game before diving into these specifics.
- Timing of attacks is the trump card of Coda sword fighting. However, if both players are competent in their timing, the result comes down to their chosen slash techniques. Every type of slash has good and bad match ups. Try to get a mental image of this wheel burned into your mind.
If you attack at the same time as your opponent, the swords will collide. Attacks can overpower one another based on what type of swing the players have chosen. Pay attention and learn this system.
wiffing mechanic specifics